Photon Engine 2.0.0-beta
A physically based renderer.
|
Low-level helpers for SDL. Helpers are in an additional sdl
namespace.
More...
#include "SDL/sdl_fwd.h"
#include "Math/math_fwd.h"
#include "Utility/traits.h"
#include "Utility/TSpan.h"
#include "SDL/ESdlTypeCategory.h"
#include "SDL/ESdlDataType.h"
#include <Common/primitive_type.h>
#include <cstddef>
#include <string>
#include <string_view>
#include <vector>
#include <utility>
#include <concepts>
#include "SDL/sdl_helpers.ipp"
Go to the source code of this file.
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::sdl |
Functions | |
real | ph::sdl::load_real (std::string_view sdlRealStr) |
integer | ph::sdl::load_integer (std::string_view sdlIntegerStr) |
template<typename FloatType > | |
FloatType | ph::sdl::load_float (std::string_view sdlFloatStr) |
Returns a floating-point number by processing its SDL representation. Supports ph::real , float , double , and long double . | |
template<typename IntType > | |
IntType | ph::sdl::load_int (std::string_view sdlIntStr) |
Returns a integer number by processing its SDL representation. Supports ph::integer and all signed and unsigned standard integer types. | |
template<typename NumberType > | |
NumberType | ph::sdl::load_number (std::string_view sdlNumberStr) |
Returns a number by processing its SDL representation. Accepts all types supported by load_float() and load_int(). | |
template<typename NumberType , std::size_t EXTENT = std::dynamic_extent> | |
void | ph::sdl::load_numbers (std::string_view sdlNumbersStr, TSpan< NumberType, EXTENT > out_numbers) |
template<typename Element > | |
math::TVector2< Element > | ph::sdl::load_vector2 (std::string_view sdlVec2Str) |
template<typename Element > | |
math::TVector3< Element > | ph::sdl::load_vector3 (std::string_view sdlVec3Str) |
template<typename Element > | |
math::TVector4< Element > | ph::sdl::load_vector4 (std::string_view sdlVec4Str) |
template<typename Element > | |
math::TQuaternion< Element > | ph::sdl::load_quaternion (std::string_view sdlQuatStr) |
template<typename NumberType > | |
std::vector< NumberType > | ph::sdl::load_number_array (std::string_view sdlNumberArrayStr) |
template<typename Element > | |
std::vector< math::TVector3< Element > > | ph::sdl::load_vector3_array (std::string_view sdlVec3ArrayStr) |
void | ph::sdl::save_real (real value, std::string &out_str) |
void | ph::sdl::save_integer (integer value, std::string &out_str) |
template<typename FloatType > | |
void | ph::sdl::save_float (FloatType value, std::string &out_str) |
Converts a floating-point number to its SDL representation. Supports ph::real , float , double , and long double . | |
template<typename IntType > | |
void | ph::sdl::save_int (IntType value, std::string &out_str) |
Converts a integer number to its SDL representation. Supports ph::real , float , double , and long double . | |
template<typename NumberType > | |
void | ph::sdl::save_number (NumberType value, std::string &out_str) |
Converts a number to its SDL representation. Accepts all types supported by save_float() and save_int(). | |
template<typename NumberType , std::size_t EXTENT = std::dynamic_extent> | |
void | ph::sdl::save_numbers (TSpanView< NumberType, EXTENT > numbers, std::string &out_str) |
template<typename Element > | |
void | ph::sdl::save_vector2 (const math::TVector2< Element > &value, std::string &out_str) |
template<typename Element > | |
void | ph::sdl::save_vector3 (const math::TVector3< Element > &value, std::string &out_str) |
template<typename Element > | |
void | ph::sdl::save_vector4 (const math::TVector4< Element > &value, std::string &out_str) |
template<typename Element > | |
void | ph::sdl::save_quaternion (const math::TQuaternion< Element > &value, std::string &out_str) |
template<typename NumberType > | |
void | ph::sdl::save_number_array (TSpanView< NumberType > values, std::string &out_str) |
template<typename Element > | |
void | ph::sdl::save_vector3_array (TSpanView< math::TVector3< Element > > values, std::string &out_str) |
void | ph::sdl::save_field_id (const SdlField *sdlField, SdlOutputClause &clause) |
Save the identity of the field to output clause. | |
auto | ph::sdl::get_all_callable_functions (const SdlClass *callableParentClass) -> std::vector< std::pair< const SdlFunction *, const SdlClass * > > |
Get a list of callable functions from the class. | |
template<typename T > | |
constexpr ESdlTypeCategory | ph::sdl::category_of () |
Statically gets the SDL category of T . | |
template<std::integral IntType> | |
constexpr ESdlDataType | ph::sdl::int_type_of () |
template<std::floating_point FloatType> | |
constexpr ESdlDataType | ph::sdl::float_type_of () |
template<CNumber NumberType> | |
constexpr ESdlDataType | ph::sdl::number_type_of () |
template<typename T > | |
constexpr ESdlDataType | ph::sdl::resource_type_of () |
template<typename DstType , typename SrcType > | |
DstType * | ph::sdl::cast_to (SrcType *srcResource) |
Cast between SDL resource types. Cast the input SDL resource instance of SrcType to an instance of DstType . Each of the input types can possibly be const qualified. This is a stricter cast than standard dynamic_cast as both input and output pointer must not be null, and it will throw if the cast cannot be done. | |
std::string | ph::sdl::gen_pretty_name (const SdlClass *clazz) |
Generate a human-readable name for the SDL types. These helpers allow input types to be null. | |
std::string | ph::sdl::gen_pretty_name (const SdlStruct *const ztruct) |
std::string | ph::sdl::gen_pretty_name (const SdlField *const field) |
std::string | ph::sdl::gen_pretty_name (const SdlFunction *const func) |
std::string | ph::sdl::gen_pretty_name (const SdlClass *const clazz, const SdlField *const field) |
std::string | ph::sdl::name_to_title_case (std::string_view sdlName) |
Make a standard SDL name to canonical capitalized form. Make the SDL name capitalized and separated by spaces. Example: "some-sdl-name" will be "Some Sdl Name". | |
std::string | ph::sdl::name_to_camel_case (std::string_view sdlName, bool capitalizedFront=false) |
Make a standard SDL name to camel case. Example: "some-sdl-name" will be "someSdlName" (if capitalizedFront is false). | |
std::string | ph::sdl::name_to_snake_case (std::string_view sdlName) |
Make a standard SDL name to snake case. Example: "some-sdl-name" will be "some_sdl_name". | |
Low-level helpers for SDL. Helpers are in an additional sdl
namespace.