Photon Engine 2.0.0-beta
A physically based renderer.
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SdlDependencyResolver.h File Reference
#include "SDL/sdl_fwd.h"
#include "Utility/TSpan.h"
#include <string>
#include <string_view>
#include <unordered_map>
#include <vector>
#include <cstddef>
#include <queue>
#include <optional>

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Classes

class  ph::SdlDependencyResolver
 Resolves dependency between SDL resources and provides a valid initialization order. Optionally provide resource name lookup (if user provides resource name during analyzation). More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.