Photon Engine 2.0.0-beta
A physically based renderer.
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TSdlResourceBase.h File Reference

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Classes

class  ph::TSdlResourceBase< TYPE_CATEGORY >
 A convenient ISdlResource with core requirements implemented. This class is similar to SdlResourceBase, except that it provides a way for derived classes to supply static category information. Dynamic category is directly obtained from it. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.