Photon Engine 2.0.0-beta
A physically based renderer.
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Go to the source code of this file.
Classes | |
class | ph::TSdlResourceBase< TYPE_CATEGORY > |
A convenient ISdlResource with core requirements implemented. This class is similar to SdlResourceBase, except that it provides a way for derived classes to supply static category information. Dynamic category is directly obtained from it. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |