Photon Engine 2.0.0-beta
A physically based renderer.
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SdlCommandGenerator.h File Reference
#include "SDL/sdl_fwd.h"
#include "DataIO/FileSystem/Path.h"
#include "SDL/SdlDataPacketInterface.h"
#include "Utility/TSpan.h"
#include <string_view>
#include <string>
#include <cstddef>
#include <unordered_set>
#include <memory>
#include <vector>
#include <utility>

Go to the source code of this file.

Classes

class  ph::SdlCommandGenerator
 

Namespaces

namespace  ph
 The root for all renderer implementations.