Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/TSdlAnyInstance.h"
#include "Utility/traits.h"
#include "Utility/utility.h"
#include "SDL/sdl_traits.h"
#include "SDL/sdl_helpers.h"
#include "SDL/Introspect/SdlClass.h"
#include "SDL/Introspect/SdlStruct.h"
#include "SDL/Introspect/SdlFunction.h"
#include <Common/assertion.h>
#include <utility>
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Namespaces | |
namespace | ph |
The root for all renderer implementations. | |