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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/TSdlAnyInstance.h"#include "Utility/traits.h"#include "Utility/utility.h"#include "SDL/sdl_traits.h"#include "SDL/sdl_helpers.h"#include "SDL/Introspect/SdlClass.h"#include "SDL/Introspect/SdlStruct.h"#include "SDL/Introspect/SdlFunction.h"#include <Common/assertion.h>#include <utility>Go to the source code of this file.
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |