|
Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "SDL/SdlSceneFileReader.h"#include "ph_core.h"#include "SDL/SceneDescription.h"#include "DataIO/Stream/FormattedTextInputStream.h"#include "SDL/Introspect/SdlClass.h"#include "SDL/Introspect/SdlInputContext.h"#include "Utility/utility.h"#include "SDL/sdl_helpers.h"#include "Utility/Timer.h"#include <Common/assertion.h>#include <Common/logging.h>#include <utility>#include <memory>Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
Functions | |
| ph::PH_DEFINE_INTERNAL_LOG_GROUP (SdlSceneFileReader, SDL) | |