Photon Engine 2.0.0-beta
A physically based renderer.
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SdlResourceBase.h File Reference
#include "SDL/ISdlResource.h"
#include "SDL/SdlResourceId.h"
#include "SDL/ESdlTypeCategory.h"
#include <Common/assertion.h>

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Classes

class  ph::SdlResourceBase
 A convenient ISdlResource with some core requirements implemented. This class does not provide static/dynamic category information. The work is left for derived classes. See ISdlResource for more implementation requirements. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.