Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/ISdlDataPacketGroup.h"
#include "SDL/SdlInputClauses.h"
#include <Common/Container/TStdUnorderedStringMap.h>
#include <unordered_map>
Go to the source code of this file.
Classes | |
class | ph::SdlDataPacketCollection |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |