Photon Engine
2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
Namespaces
|
Functions
SceneDescription.cpp File Reference
#include "
SDL/SceneDescription.h
"
#include <Common/logging.h>
#include <utility>
Namespaces
namespace
ph
The root for all renderer implementations.
Functions
ph::PH_DEFINE_INTERNAL_LOG_GROUP
(
SceneDescription
, SDL)
Source
SDL
SceneDescription.cpp
Generated by
1.11.0