Photon Engine 2.0.0-beta
A physically based renderer.
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TSdlAnyInstance.h File Reference
#include "SDL/sdl_fwd.h"
#include <variant>
#include <type_traits>
#include "SDL/TSdlAnyInstance.ipp"

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Classes

class  ph::TSdlAnyInstance< IS_CONST >
 References a SDL object. This is a lightweight utility for referencing SDL objects. Following objects are valid targets to be referenced by this type: More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.