Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/sdl_fwd.h"
#include <variant>
#include <type_traits>
#include "SDL/TSdlAnyInstance.ipp"
Go to the source code of this file.
Classes | |
class | ph::TSdlAnyInstance< IS_CONST > |
References a SDL object. This is a lightweight utility for referencing SDL objects. Following objects are valid targets to be referenced by this type: More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |