Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "SDL/sdl_fwd.h"
#include "SDL/SdlInputClauses.h"
#include "SDL/ESdlTypeCategory.h"
#include "SDL/SdlDataPacketInterface.h"
#include "DataIO/FileSystem/Path.h"
#include "Utility/SemanticVersion.h"
#include "Utility/TSpan.h"
#include <string>
#include <string_view>
#include <unordered_map>
#include <memory>
Go to the source code of this file.
Classes | |
class | ph::SdlCommandParser |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Enumerations | |
enum class | ph::ESdlCommandType { ph::Unknown = 0 , ph::Directive , ph::Load , ph::Removal , ph::Update , ph::Execution , ph::NamedDataPacket , ph::Phantom } |