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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "SDL/sdl_fwd.h"#include "SDL/SdlInputClauses.h"#include "SDL/ESdlTypeCategory.h"#include "SDL/SdlDataPacketInterface.h"#include "DataIO/FileSystem/Path.h"#include "Utility/SemanticVersion.h"#include "Utility/TSpan.h"#include <string>#include <string_view>#include <unordered_map>#include <memory>Go to the source code of this file.
Classes | |
| class | ph::SdlCommandParser |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
Enumerations | |
| enum class | ph::ESdlCommandType { ph::Unknown = 0 , ph::Directive , ph::Load , ph::Removal , ph::Update , ph::Execution , ph::NamedDataPacket , ph::Phantom } |