Photon Engine 2.0.0-beta
A physically based renderer.
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SdlResourceLocator.h File Reference
#include "DataIO/FileSystem/IResourceIdentifierResolver.h"
#include <string>
#include <string_view>

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Classes

class  ph::SdlResourceLocator
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Enumerations

enum class  ph::ESriType { ph::Unknown = 0 , ph::Bundle , ph::External }
 Type of the SDL Resource Identifier (SRI). More...