Photon Engine 2.0.0-beta
A physically based renderer.
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SdlCommandGenerator.cpp File Reference
#include "SDL/SdlCommandGenerator.h"
#include "SDL/Introspect/SdlClass.h"
#include "SDL/Introspect/SdlOutputContext.h"
#include "SDL/ISdlResource.h"
#include "SDL/sdl_exceptions.h"
#include "SDL/SdlOutputClauses.h"
#include "SDL/SdlInlinePacketInterface.h"
#include "SDL/SdlNamedOutputClauses.h"
#include "Utility/SemanticVersion.h"
#include <Common/assertion.h>
#include <Common/logging.h>
#include <Common/Utility/string_utils.h>

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Functions

 ph::PH_DEFINE_INTERNAL_LOG_GROUP (SdlCommandGenerator, SDL)