Photon Engine 2.0.0-beta
A physically based renderer.
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Go to the source code of this file.
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Enumerations | |
enum class | ph::EInterfaceFresnel { ph::Unspecified = 0 , ph::Schlick , ph::Exact } |
enum class | ph::EInterfaceMicrosurface { ph::Unspecified = 0 , ph::TrowbridgeReitz , ph::Beckmann } |
enum class | ph::ERoughnessToAlpha { ph::Unspecified = 0 , ph::Equaled , ph::Squared , ph::PbrtV3 } |