Photon Engine 2.0.0-beta
A physically based renderer.
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Defines energy emitting entities.
More...Defines energy emitting entities.
Without energy sources, you simply cannot take a picture of the scene. Light sources are essential for defining behaviors of radiant energy emission. Here I distinguish model and area sources by their emission profile: area sources have constant emission across its defined surface; whereas model sources are more general and allow texture mapped emission along with arbitrary geometry.