|
Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "Actor/Actor.h"#include "World/Foundation/PreCookReport.h"#include "World/Foundation/CookOrder.h"#include <utility>Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
Functions | |
| ph::PH_DEFINE_LOG_GROUP (ActorCooking, Actor) | |