|
Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "Actor/Material/Component/MicrosurfaceInfo.h"#include "Actor/Material/Component/RoughnessToAlphaMapping.h"#include "Core/SurfaceBehavior/Property/IsoTrowbridgeReitzConstant.h"#include "Core/SurfaceBehavior/Property/IsoBeckmann.h"#include "Core/SurfaceBehavior/Property/AnisoTrowbridgeReitz.h"#include <Common/logging.h>Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
Functions | |
| ph::PH_DEFINE_INTERNAL_LOG_GROUP (MicrosurfaceInfo, BSDF) | |