Photon Engine
2.0.0-beta
A physically based renderer.
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Classes
|
Namespaces
ALight.h File Reference
#include "
Actor/PhysicalActor.h
"
#include "
SDL/sdl_interface.h
"
Go to the source code of this file.
Classes
class
ph::ALight
Namespaces
namespace
ph
The root for all renderer implementations.
Source
Actor
Light
ALight.h
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