Photon Engine 2.0.0-beta
A physically based renderer.
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location.h File Reference
#include "Math/TVector2.h"
#include "Math/constant.h"
#include "Math/time.h"
#include <cmath>

Go to the source code of this file.

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::math
 Math functions and utilities.
 

Functions

template<typename T >
TVector2< T > ph::math::sun_sky_phi_theta (const T solarTime24H, const T julianDate, const T siteLatitudeRadians)
 Locate spherical coordinates of the sun in sky.