Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
TBasicTriangle.ipp File Reference
#include "Math/Geometry/TBasicTriangle.h"
#include "Math/TMatrix2.h"
#include <Common/assertion.h>
#include <cmath>
#include <type_traits>
#include <limits>

Go to the source code of this file.

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::math
 Math functions and utilities.