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Photon Engine 2.0.0-beta
A physically based renderer.
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TMatrix3.h File Reference
#include "Math/General/TMatrixNBase.h"
#include "Math/math_fwd.h"
#include <string>
#include <array>
#include "Math/TMatrix3.ipp"

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Classes

class  ph::math::TMatrix3< T >
 Represents a 3x3 matrix. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::math
 Math functions and utilities.