|
Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "Math/Geometry/TLineSegment.h"#include "Math/math.h"#include "Math/math_fwd.h"#include "Math/Geometry/TAABB3D.h"#include <array>#include <utility>#include "Math/Geometry/TSphere.ipp"Go to the source code of this file.
Classes | |
| class | ph::math::TSphere< T > |
| A sphere in 3-D space. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
| namespace | ph::math |
| Math functions and utilities. | |