Photon Engine 2.0.0-beta
A physically based renderer.
|
#include "Math/math_fwd.h"
#include <cstddef>
#include <array>
#include <string>
#include "Math/TMatrix2.ipp"
Go to the source code of this file.
Classes | |
class | ph::math::TMatrix2< T > |
Represents a 2x2 matrix. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::math |
Math functions and utilities. | |