Photon Engine 2.0.0-beta
A physically based renderer.
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TLineSegment.h File Reference
#include "Math/TVector3.h"
#include <utility>
#include "Math/Geometry/TLineSegment.ipp"

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Classes

class  ph::math::TLineSegment< T >
 Represents a line segment in space. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::math
 Math functions and utilities.