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Photon Engine 2.0.0-beta
A physically based renderer.
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Halton sample generator. More...
#include "Core/SampleGenerator/SampleGenerator.h"#include "Core/SampleGenerator/Halton/halton_randomization_enums.h"#include "Core/SampleGenerator/Halton/halton_fwd.h"#include "Utility/TSpan.h"#include <Common/primitive_type.h>#include <cstddef>#include <vector>Go to the source code of this file.
Classes | |
| class | ph::SGHalton |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
Halton sample generator.
References: [1] Ladislav Kocis and William J. Whiten, "Computational Investigations of Low-Discrepancy Sequences", last section of p. 274 [2] X. Wang and F.J. Hickernell, "Randomized Halton sequences", Mathematical and Computer Modelling, Volume 32, Issues 7–8, 2000