Photon Engine 2.0.0-beta
A physically based renderer.
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Halton sample generator. More...
#include "Core/SampleGenerator/SampleGenerator.h"
#include "Core/SampleGenerator/Halton/halton_randomization_enums.h"
#include "Core/SampleGenerator/Halton/halton_fwd.h"
#include "Utility/TSpan.h"
#include <Common/primitive_type.h>
#include <cstddef>
#include <vector>
Go to the source code of this file.
Classes | |
class | ph::SGHalton |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Halton sample generator.
References: [1] Ladislav Kocis and William J. Whiten, "Computational Investigations of Low-Discrepancy Sequences", last section of p. 274 [2] X. Wang and F.J. Hickernell, "Randomized Halton sequences", Mathematical and Computer Modelling, Volume 32, Issues 7–8, 2000