Photon Engine 2.0.0-beta
A physically based renderer.
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halton_randomization_enums.h
Go to the documentation of this file.
1#pragma once
2
3namespace ph
4{
5
10{
11 None = 0,
12 Fixed,
14 Owen
15};
16
18{
19 Original = 0,
20 Leap,
23};
24
25}// end namespace ph::halton
The root for all renderer implementations.
Definition EEngineProject.h:6
EHaltonPermutation
Permutation schemes available for a Halton sequence. See sdl_halton_randomization_types....
Definition halton_randomization_enums.h:10
EHaltonSequence
Definition halton_randomization_enums.h:18