Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/HitProbe.h"
#include "Core/HitDetail.h"
#include "Core/Ray.h"
#include "Math/math.h"
#include "Utility/TBitFlags.h"
#include <Common/assertion.h>
#include <Common/primitive_type.h>
Go to the source code of this file.
Classes | |
class | ph::SurfaceHit |
General information about a ray-surface intersection event. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::detail |
Implementation detail mainly for internal usages. | |
Typedefs | |
using | ph::detail::SurfaceHitReasonIntType = uint8 |
using | ph::SurfaceHitReason = TEnumFlags<ESurfaceHitReason> |
Enumerations | |
enum class | ph::ESurfaceHitReason : detail::SurfaceHitReasonIntType { ph::Invalid = 0 , ph::Unknown = detail::shr_unknown_bits , ph::IncidentRay = detail::shr_incident_ray_bits , ph::SampledPos = detail::shr_sampled_pos_bits , ph::SampledDir = detail::shr_sampled_dir_bits , ph::SampledPosDir = detail::shr_sampled_pos_bits | detail::shr_sampled_dir_bits } |
Functions | |
ph::PH_DEFINE_INLINE_ENUM_FLAG_OPERATORS (ESurfaceHitReason) | |
Variables | |
constexpr auto | ph::detail::shr_unknown_bits = math::flag_bit<uint8, 0>() |
constexpr auto | ph::detail::shr_incident_ray_bits = math::flag_bit<uint8, 1>() |
constexpr auto | ph::detail::shr_sampled_pos_bits = math::flag_bit<uint8, 2>() |
constexpr auto | ph::detail::shr_sampled_dir_bits = math::flag_bit<uint8, 3>() |