Photon Engine 2.0.0-beta
A physically based renderer.
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#include "World/VisualWorld.h"
#include "SDL/SdlSceneFileReader.h"
#include "SDL/SceneDescription.h"
#include "Math/TVector2.h"
#include "Frame/frame_fwd.h"
#include "Frame/FrameProcessor.h"
#include "Core/Scheduler/Region.h"
#include "DataIO/FileSystem/Path.h"
#include "EngineEnv/CoreCookedUnit.h"
#include <string>
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Classes | |
class | ph::Engine |
The render engine. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |