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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "World/VisualWorld.h"#include "SDL/SdlSceneFileReader.h"#include "SDL/SceneDescription.h"#include "Math/TVector2.h"#include "Frame/frame_fwd.h"#include "Frame/FrameProcessor.h"#include "Core/Scheduler/Region.h"#include "DataIO/FileSystem/Path.h"#include "EngineEnv/CoreCookedUnit.h"#include <string>Go to the source code of this file.
Classes | |
| class | ph::Engine |
| The render engine. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |