Photon Engine
2.0.0-beta
A physically based renderer.
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Namespaces
SGUniformRandom.cpp File Reference
#include "
Core/SampleGenerator/SGUniformRandom.h
"
#include "
Math/Random/Random.h
"
Namespaces
namespace
ph
The root for all renderer implementations.
Source
Core
SampleGenerator
SGUniformRandom.cpp
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1.11.0