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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Core/SampleGenerator/SGHalton.h"#include "Core/Sample.h"#include "Core/SampleGenerator/SamplesND.h"#include "Math/math.h"#include "Core/SampleGenerator/Halton/halton.h"#include "Core/SampleGenerator/SampleContext.h"#include "Math/Random/Random.h"#include "Math/math_table.h"#include <Common/assertion.h>#include <Common/logging.h>#include <iostream>#include <algorithm>#include <type_traits>#include <array>Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |