6#include <Common/primitive_type.h>
Definition FrameOperator.h:9
Maps HDR values to LDR.
Definition JRToneMapping.h:19
void setExposure(real exposure)
Definition JRToneMapping.cpp:42
JRToneMapping()
Definition JRToneMapping.cpp:11
void operate(const HdrRgbFrame &srcFrame, HdrRgbFrame *out_dstFrame) override
Definition JRToneMapping.cpp:16
void operateLocal(HdrRgbFrame &frame, const TAABB2D< uint32 > ®ion) const
Definition JRToneMapping.cpp:24
A 2-D Axis-Aligned Bounding Box (AABB).
Definition TAABB2D.h:26
The root for all renderer implementations.
Definition EEngineProject.h:6