Photon Engine 2.0.0-beta
A physically based renderer.
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PictureData.ipp File Reference
#include "Frame/PictureData.h"
#include "Frame/TFrame.h"
#include <Common/assertion.h>
#include <Common/utility.h>
#include <algorithm>
#include <type_traits>
#include <utility>

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Namespaces

namespace  ph
 The root for all renderer implementations.