Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Frame/TFrame.h"
#include "Math/TVector3.h"
#include "Math/TVector2.h"
#include "Math/math.h"
#include <Common/assertion.h>
#include <limits>
#include <type_traits>
#include <utility>
#include <algorithm>
#include <concepts>
Go to the source code of this file.
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::frame_detail |
Concepts | |
concept | ph::frame_detail::CIsGetPixelOp |
concept | ph::frame_detail::CIsGetPixelWithCoordsOp |
concept | ph::frame_detail::CIsSetPixelOp |
concept | ph::frame_detail::CIsSetPixelWithCoordsOp |
concept | ph::frame_detail::CIsGetAndSetPixelOp |
concept | ph::frame_detail::CIsGetAndSetPixelWithCoordsOp |