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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Frame/TFrame.h"#include "Math/TVector3.h"#include "Math/TVector2.h"#include "Math/math.h"#include <Common/assertion.h>#include <limits>#include <type_traits>#include <utility>#include <algorithm>#include <concepts>Go to the source code of this file.
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
| namespace | ph::frame_detail |
Concepts | |
| concept | ph::frame_detail::CIsGetPixelOp |
| concept | ph::frame_detail::CIsGetPixelWithCoordsOp |
| concept | ph::frame_detail::CIsSetPixelOp |
| concept | ph::frame_detail::CIsSetPixelWithCoordsOp |
| concept | ph::frame_detail::CIsGetAndSetPixelOp |
| concept | ph::frame_detail::CIsGetAndSetPixelWithCoordsOp |