Photon Engine 2.0.0-beta
A physically based renderer.
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PictureMeta.h File Reference
#include "Math/Color/color_basics.h"
#include "Math/TVector2.h"
#include "Utility/TSpan.h"
#include <Common/assertion.h>
#include <cstddef>
#include <vector>
#include <string>

Go to the source code of this file.

Classes

class  ph::PictureMeta
 

Namespaces

namespace  ph
 The root for all renderer implementations.