Photon Engine
2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
SampleContext.h
Go to the documentation of this file.
1
#pragma once
2
3
#include <cstddef>
4
5
namespace
ph
6
{
7
8
class
SampleContext
final
9
{
10
public
:
11
std::size_t
sampleBatchIndex
;
12
13
explicit
SampleContext
(std::size_t
sampleBatchIndex
);
14
};
15
16
// In-header Implementations:
17
18
inline
SampleContext::SampleContext
(
const
std::size_t sampleBatchIndex) :
19
sampleBatchIndex(sampleBatchIndex)
20
{}
21
22
}
// namespace ph
ph::SampleContext
Definition
SampleContext.h:9
ph::SampleContext::sampleBatchIndex
std::size_t sampleBatchIndex
Definition
SampleContext.h:11
ph::SampleContext::SampleContext
SampleContext(std::size_t sampleBatchIndex)
Definition
SampleContext.h:18
ph
The root for all renderer implementations.
Definition
EEngineProject.h:6
Source
Core
SampleGenerator
SampleContext.h
Generated by
1.11.0