#include "Utility/INoCopyAndMove.h"
#include "Utility/TUniquePtrVector.h"
#include "Utility/Concurrent/TSynchronized.h"
#include "SDL/SdlResourceId.h"
#include <Common/logging.h>
#include <string>
#include <memory>
#include <unordered_map>
#include <utility>
Go to the source code of this file.
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class | ph::CookedResourceCollectionBase |
| Provides thread-safe cooked data creation and storage. All methods are thread-safe to call, however manipulating the created data is not thread-safe unless stated explicitly. More...
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namespace | ph |
| The root for all renderer implementations.
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