Photon Engine 2.0.0-beta
A physically based renderer.
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TransientResourceCache.h File Reference

Go to the source code of this file.

Classes

class  ph::TransientResourceCache
 Provides thread-safe cooked data creation and storage. Similar to TransientVisualElement, this cache will be cleared before rendering starts. All methods are thread-safe to call, however manipulating the created data is not thread-safe unless stated explicitly. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Functions

 ph::PH_DEFINE_EXTERNAL_LOG_GROUP (TransientResourceCache, World)