Photon Engine
2.0.0-beta
A physically based renderer.
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Foundation Directory Reference
Files
CookedDataStorage.cpp
CookedDataStorage.h
CookedGeometry.cpp
CookedGeometry.h
CookedMaterial.cpp
CookedMaterial.h
CookedMotion.cpp
CookedMotion.h
CookedNamedResource.cpp
CookedNamedResource.h
CookedResourceCollection.cpp
CookedResourceCollection.h
CookedResourceCollectionBase.h
CookingConfig.h
CookingContext.cpp
CookingContext.h
CookOrder.h
PostCookResourceCollectionProxy.h
PreCookReport.cpp
PreCookReport.h
PreCookResourceCollectionProxy.h
TransientResourceCache.cpp
TransientResourceCache.h
TransientVisualElement.cpp
TransientVisualElement.h
Source
World
Foundation
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1.11.0