#include "Math/Random/TUniformRandomBitGenerator.h"
#include "Math/hash.h"
#include "Math/math.h"
#include <Common/primitive_type.h>
Go to the source code of this file.
|
| namespace | ph |
| | The root for all renderer implementations.
|
| |
| namespace | ph::math |
| | Math functions and utilities.
|
| |
| namespace | ph::math::detail |
| |
◆ PH_MATH_PCG64_EMULATED_UINT128
| #define PH_MATH_PCG64_EMULATED_UINT128 1 |
◆ PH_MATH_PCG64_FORCE_EMULATED_UINT128
| #define PH_MATH_PCG64_FORCE_EMULATED_UINT128 0 |
Define as 1 to force the use of emulated 128-bit math.