Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
DeterministicSeeder.cpp File Reference
#include "Math/Random/DeterministicSeeder.h"
#include "EngineInitSettings.h"
#include "Math/math_table.h"
#include <Common/config.h>
#include <Common/logging.h>
#include <random>

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::math
 Math functions and utilities.