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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Utility/utility.h"#include "Math/hash.h"#include <Common/assertion.h>#include <Common/primitive_type.h>#include <atomic>#include <climits>#include <type_traits>Go to the source code of this file.
Classes | |
| class | ph::math::DeterministicSeeder |
| Convenient thread-safe seed provider for RNGs. Do not use this for cryptography. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
| namespace | ph::math |
| Math functions and utilities. | |