Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Utility/utility.h"
#include "Math/hash.h"
#include <Common/assertion.h>
#include <Common/primitive_type.h>
#include <atomic>
#include <climits>
#include <type_traits>
Go to the source code of this file.
Classes | |
class | ph::math::DeterministicSeeder |
Convenient thread-safe seed provider for RNGs. Do not use this for cryptography. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::math |
Math functions and utilities. | |