Photon Engine 2.0.0-beta
A physically based renderer.
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Random.h File Reference
#include <Common/primitive_type.h>
#include <cstddef>
#include <array>
#include "Math/Random/Random.ipp"

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Classes

class  ph::math::Random
 Get random values from default RNG. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.
 
namespace  ph::math
 Math functions and utilities.