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Photon Engine
2.0.0-beta
A physically based renderer.
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CookedDataStorage.cpp
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CookedDataStorage.h
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CookedGeometry.h
CookedMaterial.cpp
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CookedMotion.h
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CookedMaterial.h
Go to the documentation of this file.
1
#pragma once
Source
World
Foundation
CookedMaterial.h
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