Definition CookedNamedResource.h:9
void setBackgroundPrimitive(const Primitive *primitive)
Definition CookedNamedResource.cpp:19
CookedNamedResource()
Definition CookedNamedResource.cpp:10
const Primitive * getBackgroundPrimitive() const
Definition CookedNamedResource.cpp:14
A physical shape in the scene.
Definition Primitive.h:23
The root for all renderer implementations.
Definition EEngineProject.h:6