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Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Utility/TSortedVector.h"#include "Utility/utility.h"#include <concepts>#include <vector>#include <optional>#include <cstddef>#include <functional>#include <utility>#include "Utility/TSortedMap.ipp"Go to the source code of this file.
Classes | |
| class | ph::TSortedMap< KeyType, ValueType, IsLess > |
| A sorted container that offers fast value lookup & iteration, while modifications are slow. The container has continuous memory allocation. The values are stored in ascending order according to their keys. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |