Photon Engine 2.0.0-beta
A physically based renderer.
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#include "Utility/TSortedVector.h"
#include "Utility/utility.h"
#include <concepts>
#include <vector>
#include <optional>
#include <cstddef>
#include <functional>
#include <utility>
#include "Utility/TSortedMap.ipp"
Go to the source code of this file.
Classes | |
class | ph::TSortedMap< KeyType, ValueType, IsLess > |
A sorted container that offers fast value lookup & iteration, while modifications are slow. The container has continuous memory allocation. The values are stored in ascending order according to their keys. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |