Photon Engine 2.0.0-beta
A physically based renderer.
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TArrayHeap.h File Reference
#include <cstddef>
#include <array>
#include <functional>
#include <concepts>
#include "Utility/TArrayHeap.ipp"

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Classes

class  ph::TArrayHeap< T, N, IsLess >
 A fixed size heap backed by an array. The container inherits the properties of a fixed size array of type T. The container keeps all N elements alive until its lifetime ends, even if elements are popped/removed from the stack. It is guaranteed that no dynamic memory allocation takes place. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.