Photon Engine 2.0.0-beta
A physically based renderer.
Loading...
Searching...
No Matches
MemoryArena.h File Reference
#include "Utility/IMoveOnly.h"
#include "Utility/TFunction.h"
#include "Utility/TSpan.h"
#include <Common/primitive_type.h>
#include <Common/memory.h>
#include <cstddef>
#include <vector>
#include <utility>
#include <memory>
#include "Utility/MemoryArena.ipp"

Go to the source code of this file.

Classes

class  ph::MemoryArena
 A general purpose bump allocator. More...
 

Namespaces

namespace  ph
 The root for all renderer implementations.