Photon Engine 2.0.0-beta
A physically based renderer.
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TFixedEnumMap.h File Reference

Go to the source code of this file.

Namespaces

namespace  ph
 The root for all renderer implementations.
 

Typedefs

template<auto KEY, typename Value >
using ph::TFixedEnumMapEntry = TFixedMapEntry<decltype(KEY), KEY, Value>
 
template<typename... Entries>
using ph::TFixedEnumMap = TFixedMapBase<Entries...>