Photon Engine 2.0.0-beta
A physically based renderer.
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#include <utility>
#include <cstddef>
#include <type_traits>
#include <typeindex>
Go to the source code of this file.
Classes | |
class | ph::TAnyPtr< IS_CONST > |
A type-safe, lightweight wrapper for any raw pointer type. Using std::any with a raw pointer type could achieve similar functionality. However, this class is dedicated for raw pointers and is guaranteed to have no dynamic allocation. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
Typedefs | |
using | ph::AnyConstPtr = TAnyPtr<true> |
A type-safe, lightweight wrapper for any const raw pointer type. | |
using | ph::AnyNonConstPtr = TAnyPtr<false> |
A type-safe, lightweight wrapper for any non-const raw pointer type. | |