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Photon Engine 2.0.0-beta
A physically based renderer.
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#include <utility>#include <cstddef>#include <type_traits>#include <typeindex>Go to the source code of this file.
Classes | |
| class | ph::TAnyPtr< IS_CONST > |
A type-safe, lightweight wrapper for any raw pointer type. Using std::any with a raw pointer type could achieve similar functionality. However, this class is dedicated for raw pointers and is guaranteed to have no dynamic allocation. More... | |
Namespaces | |
| namespace | ph |
| The root for all renderer implementations. | |
Typedefs | |
| using | ph::AnyConstPtr = TAnyPtr<true> |
| A type-safe, lightweight wrapper for any const raw pointer type. | |
| using | ph::AnyNonConstPtr = TAnyPtr<false> |
| A type-safe, lightweight wrapper for any non-const raw pointer type. | |