Photon Engine 2.0.0-beta
A physically based renderer.
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#include <Common/assertion.h>
#include <Common/config.h>
#include <Common/exceptions.h>
#include <Common/memory.h>
#include <cstddef>
#include <type_traits>
#include <utility>
#include <new>
#include <memory>
#include <algorithm>
Go to the source code of this file.
Classes | |
class | ph::function_detail::TFunction< T, MIN_SIZE_HINT > |
class | ph::function_detail::TFunction< R(Args...), MIN_SIZE_HINT > |
Lightweight callable target wrapper. More... | |
Namespaces | |
namespace | ph |
The root for all renderer implementations. | |
namespace | ph::function_detail |
Concepts | |
concept | ph::function_detail::CFreeFunctionForm |
concept | ph::function_detail::CConstCallableMethodForm |
concept | ph::function_detail::CNonConstCallableMethodForm |
concept | ph::function_detail::CEmptyFunctorForm |
concept | ph::function_detail::CNonEmptyFunctorForm |
Typedefs | |
template<typename Func , std::size_t MIN_SIZE_HINT = PH_TFUNCTION_DEFAULT_MIN_SIZE_IN_BYTES> | |
using | ph::TFunction = function_detail::TFunction<Func, MIN_SIZE_HINT> |